Power Grid

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PUBLICERINGSÅR: 2004
KOMPLEXITET: 3.28 / 5
ÅLDERSREKOMMENDATION: 12 år
UPPLEVD KONTROLL: (5) / 6
ANTAL SPELARE: 2-6
TIDSÅTGÅNG: 120 minuter
REGLER: Klicka här
Läs om vad som menas med komplexitet och upplevd kontroll.

The object of Power Grid is to supply the most cities with power when someone’s network gains a predetermined size. Players mark pre-existing routes between cities for connection, and then vie against other players to purchase the powerplants that you use to supply the power. However, as plants are purchased, newer more efficient plants become available so you’re potentially allowing others to access to superior equipment merely by purchasing at all. Additionally, players must acquire the raw materials, like coal, oil, garbage, or uranium, to power said plants(except for the highly valuable ’renewable energy’ wind/solar plants), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.

KOMPONENTER
1 two-sided board: Germany / U.S.A. with scoring track, player order and resource market
132 wooden houses in 6 colors: 22 per player
84 wooden resource tokens:
-24 coal (brown)
-24 oil (black)
-24 garbage (yellow),
-12 uranium (red)
6 summary cards with order of play/payments
43 power plant cards: 42 power plants with numbers 03–40, 42, 44, 46 and 50
1 “Step 3” card
1 rules sheet
money (in Elektro)